What worked?
Me and Kevin were able to work together to create different
personalities and characteristics between the two characters interacting such
as the colour of clothing they would wearing or, instead of Malcolm just
sitting there, he would do small things like looking around to show that he is
having his own thoughts and conversation with himself.
When I am animating, I like to exaggerate a lot while Kevin
goes for more subtle and small movement. So, me and Kevin tried to find a
common ground so when transitioning to the other person’s shot, it would look
the similar. I would not exaggerate as much on the poses while Kevin would work
on more exaggerations and adding arcs to his animation part.
What didn’t worked?
What me and Kevin did in order to give each other feedback
was every Sunday we give each other feedback and updates on how our animation
is going. Whenever, I give feedback to Kevin, majority of the time, it’s the exact
same feedback I give, ‘character whole body is frozen except hands’ or ‘arms is
too straight’, he rarely applies the feedback I give him to his animation.
In my final shot, Malcolm’s hands and arms, its looks too flowy
because of the size of Malcolm hands as well as I add too much animation into
his movement than necessary.
What to improve?
What I would improve is experiment more on camera shots so
one person is on screen instead of two so both character can have the same
detail in animations than having two characters on screen and applying more
detail to one character than the other. Also, I would also have made a new reference
so both the gesturing and the audio of the lip sync makes more sense.
Final Playblast (My Part)