Sunday, 1 October 2017

3D Artistry 2 - Wk 9 - Journal


2D Animatic


This was actually my second attempt of making the animatic. My first attempt didn’t follow the brief since it took place outside then a room. Also, the shots looked off and felt uncomfortable especially the close ups so I had to start all over again. It was an improvement but I needed to do a slight change in the shot where the character opens the door, which is just making the character look to their left. Later on, I will add shading and colour so I know both the colour scheme and the position of the lights.


Mud-map, Grey Boxing and Layout of the Environment


I have a good idea of the environment and decided for the environment to be a haunted house to fit part of my character’s story. I wanted to do a simple room and add not too much furniture. I have finished grey boxing the environment and decided to add some books on the shelf so it doesn’t look too empty.



Colour scheme and Texturing for Animatic


I do have the colour scheme for my character but not the layout. My plan is to make the environment purple to complement the orange glow my character has. I will also be using some textures to make the wood floor and the material of the chair.


Cameras and lighting


I do have a couple of cameras position to look like the 2D animatic but I do not have lighting. I’ve been having trouble with lighting the scene such as the ceiling lights does not have good lighting so I will need to work on that.


Modelling and Rigging Character

I apparently put too much detail to my character and had to simplify my character such as removing the pads and gadgets. I also had to separate the fur on the coat so it does not deform my character model. I am having trouble rigging my character. I did look at the video Michael linked to but the controls always rotate wrong. For example, Y rotate is the X rotate, X rotate is the Z rotate and if I try to change the rotations, the controls are backwards. All in all, my greatest challenge for my animatic is Rigging my character, as I am having trouble with the spine and hip controls.



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